Luanti ====== This is the starting point for this library. With creating a Luanti object you also connect to a Luanti server. In this object are all functions that targets Luanti itself. There is also some properties inside, to get other objects like players or nodes. :Example: >>> from miney import Luanti >>> >>> lt = Luanti() >>> >>> # We set the time to midday. >>> lt.time_of_day = 0.5 >>> >>> # Write to the servers log >>> lt.log("Time is set to midday ...") .. autoclass:: miney.Luanti :members: .. rubric:: Related Data Structures .. autoclass:: miney.luanti.GameInfo :members: :undoc-members: .. rubric:: API Components All interaction with the game world starts with the ``Luanti`` object. The following pages document the major classes and components that are accessed through the ``Luanti`` object and its properties. .. toctree:: :maxdepth: 3 callback chat lua nodes players point