Source code for miney.lua

import re
import string
from random import choices
import logging
import miney


logger = logging.getLogger(__name__)


[docs]class Lua: """ Lua specific functions. """ def __init__(self, mt: miney.Minetest): self.mt = mt
[docs] def run(self, lua_code: str, timeout: float = 10.0): """ Run load code on the minetest server. :param lua_code: Lua code to run :param timeout: How long to wait for a result :return: The return value. Multiple values as a list. """ # generates nearly unique id's result_id = ''.join(choices(string.ascii_lowercase + string.ascii_uppercase + string.digits, k=6)) lua_code = lua_code.replace(" ", "") logger.debug("Sending this lua code: \n" + lua_code) self.mt.send({"lua": lua_code, "id": result_id}) try: return self.mt.receive(result_id, timeout=timeout) except miney.SessionReconnected: # We rerun the code, cause he was dropped during reconnect return self.run(lua_code, timeout=timeout)
[docs] def run_file(self, filename): """ Loads and runs Lua code from a file. This is useful for debugging, cause Minetest can throws errors with correct line numbers. It's also easier usable with a Lua capable IDE. :param filename: :return: """ with open(filename, "r") as f: return self.run(f.read())
[docs] def dumps(self, data) -> str: """ Convert python data type to a string with lua data type. :param data: Python data :return: Lua data """ # credits: # https://stackoverflow.com/questions/54392760/serialize-a-dict-as-lua-table/54392761#54392761 if type(data) is str: return '"{}"'.format(re.escape(data)) if type(data) in (int, float): return '{}'.format(data) if type(data) is bool: return data and "true" or "false" if type(data) is list: l = "{" l += ", ".join([self.dumps(item) for item in data]) l += "}" return l if type(data) is dict: t = "{" t += ", ".join( [ '{}={}'.format(re.escape(k), self.dumps(v)) for k, v in data.items() ] ) t += "}" return t if data is None: return "nil" raise ValueError("Unknown type {}".format(type(data)))