Node
A representation of a node in the game world, inheriting from Point.
In addition to coordinates, a node has a name (e.g., "default:stone") and param1 and param2 attributes, which are used for node-specific data.
If a node is a container (like a chest), it provides access to its Inventory through the inventory property.
- class miney.node.Node(x: int | float = 0, y: int | float = 0, z: int | float = 0, name: str = 'default:dirt', param1: int = None, param2: int = None, luanti: Luanti = None)[source]